Submission deadline: 24th May
The newest climbing gears offered for test can be taken for some time. We will require an ID or passport as a deposit. Please handle the gear with as much care as it was yours – others may would like to try them as well.
We would like to get back the test equipment in proper condition. The amortization of these stuffs is a natural process, but if the damage of any gear is crucial, please inform the organizers as soon as possible!
The submission fee of the 24 hour competitions includes the Friday dinner, Saturday full supply and the Sunday breakfast.
The 12-hour race participants are provided with Saturday full supply.
The 6-hour race participants are supplied with Saturday lunch and dinner.
If you aren’t competing, you will only be entitled to redeem your food if you register.
Friday bring your own food, prepare for a calm bacon barbecue next to the campfire. Saturday and Sunday you can buy your own meal. Saturday dinner we are supposed to cook you soe Hungarian warm dish, the rest of the meals are cold meals (bakery stuff and grease bread loaves).
From Budapest with car take M1 motorway > Zsámbék > Szomor > Tardos. Exit Tardos heading Süttő. After you reach Bikolpuszta, cross the bridge and turn right on the forestry road (signed with red spline on the map) > ride a few kilometres on the forestry road and reach the parking lot. Leave the car here – P point on the map.
Continue the trip on foot, following the blue line on white base sign. Follow the trail heading into the forest. After you reach a small house-sized boulder on the right, turn right. Cross the riverbed, follow the trail and ascend the hill. As you climb it, you will reach the easternmost part of the quarry, the Anonymus-wall (blue spline on the map).
The centre is around the Eső-wall
The KisGeri 24 6 hour race competition rules
The KisGeri 6 is a points race that must be completed within 6 hours from the finish. There is no possibility to pause the race. Teams are free to develop their own tactics, timing and choice of routes. Scoring is only possible with the active participation of both members of the team - one climber and one belayer - and no third-party may be involved in a team's race.
Teams start with their own equipment. The tops of the climbs are carabiner-based anchors in most places, where you don't need to build anything, but some places require you to build your own anchor to get lowered down. It is recommended that you bring one 60cm strap and 1 screwing carabiner per team to the competition.
Solo climbing is strictly forbidden during the competition, climbing is only allowed with a harness and belay device. As we will be in a quarry, loose holds may occur - helmet use is mandatory for both the climber and belayer.
Scoring is done individually, so not all team members have to do the same route. The points scored individually will be added up for each team at the end of the race to give the final team score. The routes are scored according to difficulty, wall height and how they are protected. All climbers can attempt any of the routes listed, regardless of difficulty or length. The scoring system is based on the UIAA system, whereby the difficulty of the routes varies quadratically (+/- levels corrected) and their length varies linearly. As this is a friendly competition, there will be no judging, so each team will keep their own score. We trust that, like true climbing faces, you will enter your points on the scoreboard with honour and conscience.
The scoresheet will be shared with you in digital form on Google Spreadsheets, which you will need to keep on your smartphone throughout the competition. A Wi-Fi hotspot will be set up in the quarry area for the duration of the festival (near the Rain Wall), where you can synchronise your scores recorded at the remote walls. Internet bandwidth will be limited to certain websites to ensure a seamless connection for you. We recommend that you bring a mobile power supply if possible, so that the battery on your phones doesn't run out during the race. There will also be mains charging available at the central tent, but we strongly recommend that you only use this if you have a mobile phone.
Scoring rules are as follows:
Highline and slacklines are available for the entire duration of the festival. Trying these out will earn your team valuable extra points. During the day there will also be strength and agility competitions, with a few surprises. Participating in the challenges can earn extra points for your team. It's worth bringing a costume, because if both team members climb at least one route in it, the organisers will give you extra points for the creativity of the costume and the difficulty of the route you climb. Keep in mind that this climb has to be done by being supervised by at least one organiser.
The latest starting time is Sunday, 7:30am. The end of the race will be at 1:30pm.
KisGeri 6 applies a continuous start. You can start and introduce your costumes in any desired time, but you can get extra scores for your costumes only if you accomplish a climb in it. The introductory climb will take place in the „23 carat court” (23 karátos udvar) and on the „Illúzió” wall where the jury will give scores for your performance.
All the routes can be accomplished by all the two teammates, but only if the next climber is already having his shoes and gear on, ready to start. If any of the other teams are standing in the queue waiting for the route you are climbing on, you have to pass over the possibility for them after two attempts. Every second counts, so please pay attention and respect all your contestants.
This is a 6-hour climb which is not only a physical but also a mental challenge. It is true that it is only the quarter of its „big brother”, but you can feel strongly deconcentrated at the end of the climb. Take care of yourself and also your climbing partner, it is not worth to continue climbing or belaying totally exhausted. You better take a nap, have a pleasant conversation with others or grab a caffeine bomb, than getting injured or worse! Check the knot on your harness and also on your partner’s before every ascent. Double check, triple check, multicheck your belaying device and the knots on your harnesses. Make a routine of these processes.
Everybody is climbing on his own responsibility. Every attendant under the age of 18 need to show their parents’ permission.
If you notice a loose rock on the wall, or you are not sure about the condition of a bolt or a top anchor, please let the staff know about the issue. If you see that somebody is not behaving properly, endangering his or others’ health, warn him or inform the staff about his behaviour immediately.
The quarry and its surrounding is an increased conservation area. We are calling for your attention of your environment - do not litter, and do not make any harm to the flora and fauna. Building a tent will be allowed only on appointed places. Feel free to bivaque and sleep in hammock everywhere, but you will need the organizers’ permission to dot it in bolts or top anchors.
Team leaders will get the conservation regulations. Please find some time to study it and share the document with your teammates as well.
We are asking you not to behave irresponsibly since our common aim is to be able to repeat this festival next year.
Climbing gears offered for test can be taken for some time. The maximum period of time for using one stuff is 2 hours, so other attendants will have the opportunity to try them too. If you are not sure about the proper functioning of the gear, ask someone who can show it to you adeptly, or turn to the organizers.
We would like to get back the test equipment in proper condition. The amortization of these stuffs is a natural process, but if the damage of any gear is crucial, please inform the organizers as soon as possible!
The KisGeri 24 12 hour race competition rules
The KisGeri 12 is a points race that must be completed within 12 hours from the finish. There is no possibility to pause the race. Teams are free to develop their own tactics, timing and choice of routes. Scoring is only possible with the active participation of both members of the team - one climber and one belayer - and no third-party may be involved in a team's race.
Teams start with their own equipment. The tops of the climbs are carabiner-based anchors in most places, where you don't need to build anything, but some places require you to build your own anchor to get lowered down. It is recommended that you bring one 60cm strap and 1 screwing carabiner per team to the competition.
Solo climbing is strictly forbidden during the competition, climbing is only allowed with a harness and belay device. As we will be in a quarry, loose holds may occur - helmet use is mandatory for both the climber and belayer.
Scoring is done individually, so not all team members have to do the same route. The points scored individually will be added up for each team at the end of the race to give the final team score. The routes are scored according to difficulty, wall height and how they are protected. All climbers can attempt any of the routes listed, regardless of difficulty or length. The scoring system is based on the UIAA system, whereby the difficulty of the routes varies quadratically (+/- levels corrected) and their length varies linearly. As this is a friendly competition, there will be no judging, so each team will keep their own score. We trust that, like true climbing faces, you will enter your points on the scoreboard with honour and conscience.
The scoresheet will be shared with you in digital form on Google Spreadsheets, which you will need to keep on your smartphone throughout the competition. A Wi-Fi hotspot will be set up in the quarry area for the duration of the festival (near the Rain Wall), where you can synchronise your scores recorded at the remote walls. Internet bandwidth will be limited to certain websites to ensure a seamless connection for you. We recommend that you bring a mobile power supply if possible, so that the battery on your phones doesn't run out during the race. There will also be mains charging available at the central tent, but we strongly recommend that you only use this if you have a mobile phone.
Scoring rules are as follows:
Highline and slacklines are available for the entire duration of the festival. Trying these out will earn your team valuable extra points. During the day there will also be strength and agility competitions, with a few surprises. Participating in the challenges can earn extra points for your team. It's worth bringing a costume, because if both team members climb at least one route in it, the organisers will give you extra points for the creativity of the costume and the difficulty of the route you climb. Keep in mind that this climb has to be done by being supervised by at least one organiser.
Before the competition there will be an entry ceremony, where all the teammates are expected. This will be the opportunity to present your costumes. You can get extra scores for your costumes only if you accomplish a climb in it. The introductory climb will take place in the „23 carat court” (23 karátos udvar) and on the „Illúzió” wall where the jury will give scores for your performance.
All the routes can be accomplished by all the two teammates, but only if the next climber is already having his shoes and gear on, ready to start. If any of the other teams are standing in the queue waiting for the route you are climbing on, you have to pass over the possibility for them after two attempts. Every second counts, so please pay attention and respect all your contestants.
You can accomplish the 12-hour competition in two sections. You can freely choose the ratio of the sections’ length including one break. At the start of the break please forward your scoresheet to the organizers which you will get back at the end of it. On the graphics below you can find an example for splitting your competition time.
This is a 12-hour climb which is not only a physical but also a mental challenge. It is true that it is only the half of its „big brother”, but you can feel strongly deconcentrated at the end of the climb. Take care of yourself and also your climbing partner, it is not worth to continue climbing or belaying totally exhausted. You better take a nap, have a pleasant conversation with others or grab a caffeine bomb, than getting injured or worse! Check the knot on your harness and also on your partner’s before every climb. Double check, triple check, multicheck your belaying device and the knots on your harnesses. Make a routine of these processes.
Everybody is climbing on his own responsibility. Every attendant under the age of 18 need to show their parents’ permission.
If you notice a loose rock on the wall, or you are not sure about the condition of a bolt or a top anchor, please let the staff know about the issue. If you see that somebody is not behaving properly, endangering his or others’ health, warn him or inform the staff about his behaviour immediately.
The quarry and its surrounding is an increased conservation area. We are calling for your attention of your environment - do not litter, and do not make any harm to the flora and fauna. Building a tent will be allowed only on appointed places. Feel free to bivaque and sleep in hammock everywhere, but you will need the organizers’ permission to dot it in bolts or top anchors.
Team leaders will get the conservation regulations. Please find some time to study it and share the document with your teammates as well.
We are asking you not to behave irresponsibly since our common aim is to be able to repeat this festival next year.
Climbing gears offered for test can be taken for some time. The maximum period of time for using one stuff is 2 hours, so other attendants will have the opportunity to try them too. If you are not sure about the proper functioning of the gear, ask someone who can show it to you adeptly, or turn to the organizers.
We would like to get back the test equipment in proper condition. The amortization of these stuffs is a natural process, but if the damage of any gear is crucial, please inform the organizers as soon as possible!
A KisGeri 24 24 órás versenyének versenyszabályzata
The KisGeri 24 is a points race that must be completed within 24 hours from the finish. There is no possibility to pause the race. Teams are free to develop their own tactics, timing and choice of routes. Scoring is only possible with the active participation of both members of the team - one climber and one belayer - and no third-party may be involved in a team's race.
Teams start with their own equipment. The tops of the climbs are carabiner-based anchors in most places, where you don't need to build anything, but some places require you to build your own anchor to get lowered down. It is recommended that you bring one 60cm strap and 1 screwing carabiner per team to the competition.
Solo climbing is strictly forbidden during the competition, climbing is only allowed with a harness and belay device. As we will be in a quarry, loose holds may occur - helmet use is mandatory for both the climber and belayer.
Scoring is done individually, so not all team members have to do the same route. The points scored individually will be added up for each team at the end of the race to give the final team score. The routes are scored according to difficulty, wall height and how they are protected. All climbers can attempt any of the routes listed, regardless of difficulty or length. The scoring system is based on the UIAA system, whereby the difficulty of the routes varies quadratically (+/- levels corrected) and their length varies linearly. As this is a friendly competition, there will be no judging, so each team will keep their own score. We trust that, like true climbing faces, you will enter your points on the scoreboard with honour and conscience.
The scoresheet will be shared with you in digital form on Google Spreadsheets, which you will need to keep on your smartphone throughout the competition. A Wi-Fi hotspot will be set up in the quarry area for the duration of the festival (near the Rain Wall), where you can synchronise your scores recorded at the remote walls. Internet bandwidth will be limited to certain websites to ensure a seamless connection for you. We recommend that you bring a mobile power supply if possible, so that the battery on your phones doesn't run out during the race. There will also be mains charging available at the central tent, but we strongly recommend that you only use this if you have a mobile phone.
Scoring rules are as follows:
Highline and slacklines are available for the entire duration of the festival. Trying these out will earn your team valuable extra points. During the day there will also be strength and agility competitions, with a few surprises. Participating in the challenges can earn extra points for your team. It's worth bringing a costume, because if both team members climb at least one route in it, the organisers will give you extra points for the creativity of the costume and the difficulty of the route you climb. Keep in mind that this climb has to be done by being supervised by at least one organiser.
Before the competition there will be an entry ceremony, where all the teammates are expected. This will be the opportunity to present your costumes. You can get extra scores for your costumes only if you accomplish a climb in it. The introductory climb will take place in the „23 carat court” (23 karátos udvar) and on the „Illúzió” wall where the jury will give scores for your performance.
All the routes can be accomplished by all the four teammates, but only if the next climber is already having his shoes and gear on, ready to start. If any of the other teams are standing in the queue waiting for the route you are climbing on, you have to pass over the possibility for them after two attempts. Every second counts, so please pay attention and respect all your contestants.
During the day you can climb with the other party of your team parallelly, independently from the other two teammates. The time management is also up to you until 8pm. At that time, a relay climb starts which means that only one fixed party per team is allowed to climb at once. Good tactic is crucial, the climbed routes may not be too far from each other which would cause a long time outage for the team. During the relay climb, it is allowed to reserve a chosen route: as long as the active party is still on the wall, the lead climber of the inactive party can look for an optional route and reserve it until the end of the other party’s climb. The belaying person of the inactive party is the courier: at the moment the last climber of the active party is reaching the top anchor or finishes his climb, the courier goes back to his climbing partner and starts to belay him. From now on, they are composing the new (active) party. The relay climb finishes at 6 in the morning when you are allowed to climb parallelly again.
This is a 24-hour climb which is not only a physical but also a mental challenge. Take care of yourself and also your climbing partner, it is not worth to continue climbing or belaying totally exhausted. You better take a nap, have a pleasant conversation with others or grab a caffeine bomb, than getting injured or worse! Check the knot on your harness and also on your partner’s before every climb. Double check, triple check, multicheck your belaying device and the knots on your harnesses. Make a routine of these processes.
Everybody is climbing on his own responsibility. Every attendant under the age of 18 need to show their parents’ permission.
If you notice a loose rock on the wall, or you are not sure about the condition of a bolt or a top anchor, please let the staff know about the issue. If you see that somebody is not behaving properly, endangering his or others’ health, warn him or inform the staff about his behaviour immediately.
The quarry and its surrounding is an increased conservation area. We are calling for your attention about your environment - do not litter, and do not make any harm to the flora and fauna. Building a tent will be allowed only on appointed places. Feel free to bivaque and sleep in hammock everywhere, but you will need the organizers’ permission to dot it in bolts or top anchors.
Team leaders will get the conservation regulations. Please find some time to study it and share the document with your teammates as well.
We are asking you not to behave irresponsibly since our common aim is to be able to repeat this festival next year.
Climbing gears offered for test can be taken for some time. The maximum period of time for using one stuff is 2 hours, so other attendants will have the opportunity to try them too. If you are not sure about the proper functioning of the gear, ask someone who can show it to you adeptly, or turn to the organizers.
We would like to get back the test equipment in proper condition. The amortization of these stuffs is a natural process, but if the damage of any gear is crucial, please inform the organizers as soon as possible!